DynamicTextShape AddHatchPatternHelixFilling

Adds a helix type pattern to the shape

Overloads

public void AddHatchPatternHelixFilling(float helixGap, HelixStyle style, HatchOffsetAlgorithm algorithm, HatchCornerStyle cornerStyle)
public void AddHatchPatternHelixFilling(float helixGap, HelixStyle style, HatchOffsetAlgorithm algorithm, HatchCornerStyle cornerStyle, bool applySmoothing)

 

Return value

void  

 

Parameters

float helixGap pitch of the helix
HelixStyle style Style of the Helix
HatchOffsetAlgorithm algorithm HatchOffsetAlgorithm to be used
HatchCornerStyle cornerStyle Corner style of the hatch

 

Example

Copy
scanDocument = scanDeviceManager.CreateScanDocument(GetselectedDeviceUniqueName(), DistanceUnit.Millimeters, false);
scanDocument.SetScanDocumentName("SerialNumberSample");

// Create a serial number variable
SerialNumber serialVar = new SerialNumber("SerialID");
// Add new line 
serialVar.SerialItemList.Add(new NewLineSerialItem());
// Add static text part of the serial number
TextSerialItem textPart = new TextSerialItem();
textPart.Text = "Serial # : ";
serialVar.SerialItemList.Add(textPart);

// Add the number serial item part
NumberSerialItem numberSerialItem = new NumberSerialItem();
numberSerialItem.IsCurrentNumberEnabled = true;
numberSerialItem.StartNumber = 1;
numberSerialItem.CurrentNumber = 1;
numberSerialItem.EndNumber = 10;
numberSerialItem.Increment = 1;
numberSerialItem.FixedLength = 3;
numberSerialItem.RepeatCount = 0;
numberSerialItem.NumarelRepresentation = NumberSystemStyle.Decimal;

serialVar.SerialItemList.Add(numberSerialItem);
serialVar.SerialItemList.Add(new NewLineSerialItem());

//Loop cycles
scanDocument.SetIterations(10);
//Add serialNumber to ScanDocument
scanDocument.AddSerialNumberVariable(serialVar);

if (scanDocument != null)
{
    VectorImage vectorImage = scanDocument.CreateVectorImage("image1", DistanceUnit.Millimeters);

    vectorImage.SetMarkSpeed(1000);
    vectorImage.SetJumpSpeed(2000);
    vectorImage.SetJumpDelay(100);
    vectorImage.SetMarkDelay(100);

    //Set Laser Delays
    vectorImage.SetLaserOnDelay(10);
    vectorImage.SetLaserOffDelay(10);

    DynamicArcTextShape dynamicArcText = new DynamicArcTextShape();
    dynamicArcText.Height = 5;
    dynamicArcText.VariableName = "arcText1";
    dynamicArcText.Text = "Sample Arc text";
    dynamicArcText.EvaluateVariableTags = true;
    dynamicArcText.FontName = "Arial";
    dynamicArcText.Center.X = 0;
    dynamicArcText.Center.Y = 0;
    dynamicArcText.Center.Z = 0;
    dynamicArcText.Radius = 20;
    dynamicArcText.StartAngle = 160 * (float)(Math.PI / 180);
    dynamicArcText.Clockwise = true;
    dynamicArcText.Align = ArcTextAlign.Baseline;

    dynamicArcText.AddHatchPatternHelixFilling(0.1f, HelixStyle.InwardToOut, HatchOffsetAlgorithm.DirectOffset, HatchCornerStyle.SmoothWithLines);

    // Characters from 0 to 255 or basically extended ASCII range is embedded
    Collection<UnicodeRange> unicodeRanges = new Collection<UnicodeRange>();
    UnicodeRange unicodeRange = new UnicodeRange();
    unicodeRange.StartingCharacter = Convert.ToChar(0x00);
    unicodeRange.EndingCharacter = Convert.ToChar(0xff);
    unicodeRanges.Add(unicodeRange);
    scanDocument.EmbedFont("Arial", FontStyle.Regular, unicodeRanges); // We need to embed the font for dynamic text shapes top be marked

    vectorImage.AddDynamicArcText(dynamicArcText, new SerialNumberEx(serialVar));
    scanDocument.Scripts.Add(new ScanningScriptChunk("defaultScript", "ScanAll()\r\nLaser.WaitForEnd()"));

    try
    {
        scanDocument.StartScanning();
    }
    catch
    {

    }
}